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White Knight Chronicles (PS3)

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21
White Knight Chronicles (PS3)
IGN Impressions " With Level-5's animation...

IGN.com - September 22, 2006


Submitted by Gaara42 (8) at 1:57AM PST on May 2, 2007


IGN Impressions " With Level-5's animation system, swords realistically strike other swords and shields, rather than cutting right through models. If a warrior blocks an incoming attack, you'll see his shield go up and physically block the blade. The collision is perfect. In White Knight Story, two characters sparring really look like they're sparring."
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17
White Knight Chronicles (PS3)
WKS Famitsu Review 29/40

PS3Centre - December 16, 2008


Submitted by OuterHaven (570) at 9:21PM PST on December 16, 2008


White Knight Chronicles has been thought of by many as a title that would turn the tides of the console war in Japan. It was to be the first major, big budget Japanese RPG exclusive to the PS3. The title was scored a very sub-par 29/40. For a reference, the latest JRPG to hit the Japanese market prior to White Knight, the Last Remnant, scored a 38/40, and Enchanted Arms, a JRPG generally considered to be the worst JRPG this generation, scored a 29/40.
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14
White Knight Chronicles (PS3)
The Art of White Knight Story

Siliconera - January 30, 2007


Submitted by zukaus (4) at 4:36AM PST on April 29, 2007


The Art of White Knight Story
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13
White Knight Chronicles (PS3)
White Knight Story to have 4 player online co-op

RPGamer - October 13, 2008


Submitted by OuterHaven (570) at 11:33AM PST on October 18, 2008


"Whi1te Knight Chronicles'to have massive online mode. Players will be creating their own online avatars. The player can customize his or her own avatar's looks and gender. The online mode will be an important tie-in to the single player adventure, rather than each being a separate gameplay component. The experience, items, and money gained in both the offline and online modes of White Knight Chronicles will be shared between each other."
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13
White Knight Chronicles (PS3)
WKC to run in native 1080p with FF XIII image quality

News 4 Gamers - September 24, 2008


Submitted by noobie (468) at 11:27AM PST on September 24, 2008


Here is what Dengeki scans of WKC say- -First RPG on the market to be native 1080p -Storyline quality on par with that of DQ series story lines -Image quality approaching that of Final Fantasy -Aspects reminiscent of Monster Hunter
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12
White Knight Chronicles (PS3)
Famitsu: White Knight Chronicles Hitting Japan December 11th

Scrawl - September 3, 2008


Submitted by GamerMan76 (506) at 6:34AM PST on September 4, 2008


"The latest issue of Famitsu magazine contains a release date for Level 5's Sony Computer Entertainment-published White Knight Chronicles for the PLAYSTATION 3. The release date for White Knight Chronicles in Japan is December 11th, 2008 for the price of ¥6980. Here is what the magazine states: PS3白騎士物語 12月11日予定、6980円 For those who aren't fluent in Japanese (such as I), it basically says what I just told you. We await TGS '08."
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11
White Knight Chronicles (PS3)
Famitsu confirms White Knight Chronicles sequel

PSU - July 29, 2009


Submitted by noobie (468) at 4:26PM PST on July 29, 2009


IGN reports that the latest issue of Japan’s Famitsu magazine has confirmed that a sequel to White Knight Chronicles is in development. Sadly there’s not a lot to go on right now, with the publication neglecting to divulge much of any concrete info on the project, other than hinting at the return of protagonist Leonard.
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bids
11
White Knight Chronicles (PS3)
Gamespot News 'Developer of Dark Cloud and Rogue...

Gamespot.com - September 22, 2006


Submitted by munaaf (729) at 12:18AM PST on April 30, 2007


Gamespot News 'Developer of Dark Cloud and Rogue Galaxy unveils next project with first story details and gameplay footage'
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8
White Knight Chronicles (PS3)
Level 5 Producer Talks White Knight Story

1up.com - July 18, 2007


Submitted by GamerMan76 (506) at 10:50AM PST on July 18, 2007


"During the recent PlayStation Premiere 2007 event, a new battle scene was shown between a group of large enemy creatures and the White Knight, as well as regular-sized human characters well. Hino says, "In order to show the differences in size, it was important to place both large and small characters. The White Knight was originally set to be 15 meters tall. But then, it would not fit on screen if we put the small characters, so we settled for 7 meters in the final game which just fit in perfectly." "
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7
White Knight Chronicles (PS3)
TRANSLATED INTERVIEW OF RYKO

News 4 Gamers - September 17, 2008


Submitted by noobie (468) at 5:01AM PST on September 17, 2008


The much anticipated title has also been renamed as:- "White Knight Chronicles -Heartbeat of the Ancients- / -Ancient Pulse-" According to the developer Ryko WKS is:- "-Largest/most extravagant title he's ever worked on and will more than likely remain that way. -Alludes to being interested in producing a sequel...WKC is probably only the first chapter in an epic story -Includes an aspect which go beyond typical RPG gameplay which is only possible on PS3, but hasn't been revealed yet "
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