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Rogue Warrior (PC)

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Rogue Warrior (PC)
How Bethesda Made Rogue Warrior More Like Duke Nukem

shacknews - April 27, 2009

Submitted by radio_babylon (536) at 10:15AM PST on April 27, 2009

Rogue Warrior, a shooter based on the exploits of Navy SEAL Richard Marcinko, was originally announced in 2006 as a Zombie Studios project. The game has since been scrapped, and the core project turned over to Alien vs. Predator developer Rebellion. "Suffice it to say, we were not happy with what the direction of that project was," said Bethesda marketing VP Pete Hines during the event.
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Rogue Warrior (PC)
IGN Preview - October 27, 2006

Submitted by Gaara42 (8) at 12:52AM PST on June 14, 2007

"Rogue Warrior is a first-person tactical shooter that uses the Unreal Engine and streaming technology to create some massive environments. When the playable section started, the first thing we noticed is that the game is entirely HUD-less. Unfortunately, it looks as if the vehicles in the game will merely be part of the scenery rather than being operable. Along with the huge variety of possible maps the tile system creates, there will be 10 different gameplay types."
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