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I Am Alive (Xbox 360)

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I Am Alive (Xbox 360)
I Am Alive to take a more Realistic Approach to Survival

Videogames 24/7 - August 14, 2008


Submitted by sasquatchxing (953) at 6:39AM PST on August 18, 2008


"DarkWorks founder Guillaume Gouraud has told VG247 that I Am Alive - the Ubisoft survival horror rumoured and then debunked as Jade Raymond’s new game - is set to renew the genre with realism."
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I Am Alive (Xbox 360)
I Am Alive In March

Kotaku - January 21, 2009


Submitted by necron101 (15) at 12:40PM PST on January 21, 2009


Ubisoft's mysterious survival title I Am Alive for the Xbox 360, PlayStation 3, and PC, is apparently due out by the end of March...so hopefully we'll know something about it by then. I Am Alive, originally scheduled for a 2nd quarter 2009 release, is a survival game developed by Cold Fear developers Darkworks
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I Am Alive (Xbox 360)
Jade Raymond's I Am Alive Announced

Shacknews - July 15, 2008


Submitted by Kentor (807) at 3:56PM PST on July 15, 2008


I Am Alive, the next title from Ubisoft model and Assassin's Creed producer Jade Raymond, was formally announced at an Ubisoft press event today. Described as an "edgy new survival-adventure," the title is due out on current generation systems--likely PlayStation 3 and Xbox 360--next spring.
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11
I Am Alive (Xbox 360)
First details, will be an FPS

VG247 - January 7, 2008


Submitted by deftangel (291) at 4:54AM PST on January 7, 2009


In an article in this month�s GamesTM it is revealed in a preview article that the DarkWorks developed survival game has you playing as a man called Adam Collins after a mysterious earthquake destroys Chicago and will be a first-person shooter. There is a huge focus on story and according to producer Alexis Goddard, the game promises to change the rules that both �everyday life and videogames rely on.�
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