GS AU: Will you be offering cross-console multiplayer support?
FD: No, we looked into it pretty heavily [...] the only way to do it for Xbox was the Live system, and while Live is fairly interesting, it has a lot of problems, one of which is that it takes a lot of things you can get for free and makes you pay for it. So we felt that it wasn't ready yet for our public. It takes away matchmaking, and you have to pay to host games...
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