I didn't play Halo because it was an FPS, I played it because it was captivating. In fact, Halo is rather unfit to be an FPS. Master Chief, the character, is well suited for the genre but the actual universe could much better be captured in an RTS environemnt.
I have great doubts the Halo Wars will be anything revolutionary, but if the veterans working in Ensemble feel a little innovative they might find a few ways to pack ina little more automation and personailty into the modern RTS.
Will say that I'm rather excited to see the inclusion of the Spartan IIs. Its all specualtion now.
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I have great doubts the Halo Wars will be anything revolutionary, but if the veterans working in Ensemble feel a little innovative they might find a few ways to pack ina little more automation and personailty into the modern RTS.
Will say that I'm rather excited to see the inclusion of the Spartan IIs. Its all specualtion now.