A million copies may actually be too bullish. The selling point of this game is cutting edge DirectX 10 graphics on Windows Vista. There might not even be a million people who can run this game.
Games like these don't sell many copies...studios putting out games like Crysis are more likely just trying to show what their graphics engine can do at max so they get other companies to license their technology.
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Games like these don't sell many copies...studios putting out games like Crysis are more likely just trying to show what their graphics engine can do at max so they get other companies to license their technology.