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2
Laoldar
posted on
Metal Gear Solid 4 (PS3)
at 3:15PM PST on March 14, 2008.
RE: MGS4 Confirmed 50GB Blu-ray
@vGInfidel,
Kojima doesn't use pre-rendered cutscenes, so I would imagine that MGS4 would be the same (in-game engine).
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2
Kojima doesn't use pre-rendered cutscenes, so I would imagine that MGS4 would be the same (in-game engine).