I'm not saying they are going to change their core gameplay just that it makes sense for them to add features that would apply to other audiences in order to keep up sales by attracting new gamers or lost gamers. Especially, since as you stated the general public opinion is that they have grown stale (in the case of NFS).
November is really pushing it. If someone buys a system after August they most likely are going to be buying it with one of the big new games. Forza will have almost no marketing power at that time. Meanwhile EA will be pushing Football and Burnout. Madden is August, I think Assassin's Creed is September, GTA and Halo 3 are October.
All I'm saying is that at 125 this stock is giving no room for growth within the next year. It could quite possibly sell 1.25 million units in a year, but lifetime sales of any significance more than that wouldn't be realized until at least XMAS 2008 in my opinion; when it could take advantage of the budget market.
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November is really pushing it. If someone buys a system after August they most likely are going to be buying it with one of the big new games. Forza will have almost no marketing power at that time. Meanwhile EA will be pushing Football and Burnout. Madden is August,
I think Assassin's Creed is September, GTA and Halo 3 are October.
All I'm saying is that at 125 this stock is giving no room for growth within the next year. It could quite possibly sell 1.25 million units in a year, but lifetime sales of any significance more than that wouldn't be realized until at least XMAS 2008 in my opinion; when it could take advantage of the budget market.