It might be a good idea for Crytek to figure out why people are pirating Crysis and why their sales were low. Could it be that people were unsure if it would run on their PCs due to enormous hardware requirements? Could it be that very few people were willing to part with $50 for a game that probably wouldn’t run well on an average rig? The bottom line is that such a demanding game left unsure consumers unwilling to make the purchase.
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