Could you provide data analysis of your own citing why you doubt the continued success of this game? Have you not considered that the number of people playing video games and MMOs has gone up since the time of World of Warcraft's release? Has the possibility of people picking this up months or a year after it has come out been factored into your doubt adequately?
I bought Guild Wars a good (over) two years after it came out. People are still starting new accounts in World of Warcraft. MapleStory continues to grow. The citation of years old MMOs still gaining new membership is long. I have no reason to doubt that given a year or more this game will be able to reach the current stock price.
It seems the sole basis for your argument at the moment is that no other MMO will be able to do as well as WOW or close to it. Then what do you make of Guild Wars surpassing the 5 million copies sold mark? It might have taken three years, but it is definitely possible for this game to have the same amount of legs. Remember, this is an MMO, it creates a community for people to come and join. We have seen how a game that creates a community vibe does, even when it is not a MMO. Cite Halo franchise, Call of Duty 4 or Super Smash Bros Melee, though more so with CoD4 as it continued to sell even though it is part of a genre that usually has very front-loaded sales and Melee continued to sell well years after release because it created a community of people who enjoyed playing the game with others.
In the end, it seems that this game will most likely reach the current prediction, whether it takes one year or five does not matter as we are calculating lifetime sales.
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Could you provide data analysis of your own citing why you doubt the continued success of this game? Have you not considered that the number of people playing video games and MMOs has gone up since the time of World of Warcraft's release? Has the possibility of people picking this up months or a year after it has come out been factored into your doubt adequately?
I bought Guild Wars a good (over) two years after it came out. People are still starting new accounts in World of Warcraft. MapleStory continues to grow. The citation of years old MMOs still gaining new membership is long. I have no reason to doubt that given a year or more this game will be able to reach the current stock price.
It seems the sole basis for your argument at the moment is that no other MMO will be able to do as well as WOW or close to it. Then what do you make of Guild Wars surpassing the 5 million copies sold mark? It might have taken three years, but it is definitely possible for this game to have the same amount of legs. Remember, this is an MMO, it creates a community for people to come and join. We have seen how a game that creates a community vibe does, even when it is not a MMO. Cite Halo franchise, Call of Duty 4 or Super Smash Bros Melee, though more so with CoD4 as it continued to sell even though it is part of a genre that usually has very front-loaded sales and Melee continued to sell well years after release because it created a community of people who enjoyed playing the game with others.
In the end, it seems that this game will most likely reach the current prediction, whether it takes one year or five does not matter as we are calculating lifetime sales.