I think he knows Spore runs on OSX. He's pointing out that the system reqs say the game doesn't work on the Intel GMA950 under OS X (which is the integrated graphics that were in the older Macbooks). However, under Windows XP it has Intel GMA950 as one of the supported graphics. Either way, the game will probably have a tough time on the Intel GMA950. It is interesting that the integrated graphics are sufficient in Windows and not OSX. Is this an indication of Direct X's flexibility over OpenGL?
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I think he knows Spore runs on OSX. He's pointing out that the system reqs say the game doesn't work on the Intel GMA950 under OS X (which is the integrated graphics that were in the older Macbooks). However, under Windows XP it has Intel GMA950 as one of the supported graphics. Either way, the game will probably have a tough time on the Intel GMA950. It is interesting that the integrated graphics are sufficient in Windows and not OSX. Is this an indication of Direct X's flexibility over OpenGL?