I am glad they released the figures for retail versus digital download sales (400,00 vs. 100,000). So 20% of sales of this title came from digital download. Saying that this game was not available on some of the larger digital download services (e.g. Steam), I would say that the average percentage of digital download sales out of total sales for a game would probably be a bit higher than the percentage for this specific title.
It is important to remember to account for digital download sales when forecasting the GLS of PC games.
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It is important to remember to account for digital download sales when forecasting the GLS of PC games.