People who make games,” he said, “should believe more in gamers and games themselves — and not worry so much about conforming.
“A lot of games really fall into rigid patterns because of the way they had to be made in the past,” the artist said through Cuthbert. People should look to break down the borders more.”
“He thinks that people in general should keep looking for a much wider range of experience; see a range of expressive movies and art, not just look at other games.”
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