Personally the biggest negative in the games industry as I see it is the second hand market. The only people to benefit are the retailers who can sell the same game time and time again with huge margins.
They need to model themselves more on the Video market where stores cannot resell full products. To achieve this they would need to look at the current pricing especially in light of the second hand market.
Steam has been an example of the benefits of digital distribution but this is along side traditional retail and I see that happening for some time to come.
On Live has the potential to eat into the console business long term and if it works as stated good luck to it. It is cloud computing though so as the recent Gmail outage demonstrates it could mean all your eggs in one basket plus it requires broadband the more the better the service which will also hold it back.
1
They need to model themselves more on the Video market where stores cannot resell full products. To achieve this they would need to look at the current pricing especially in light of the second hand market.
Steam has been an example of the benefits of digital distribution but this is along side traditional retail and I see that happening for some time to come.
On Live has the potential to eat into the console business long term and if it works as stated good luck to it. It is cloud computing though so as the recent Gmail outage demonstrates it could mean all your eggs in one basket plus it requires broadband the more the better the service which will also hold it back.