It's interesting that Joystiq noted how Virtual Console sales appear to be slower now (1.5 million in first 2 months, 1.8 million in last 3). However, one can hope that Nintendo is simply waiting for some future development before they really push the service (some sort of update to allow for more space, a larger install base, etc). Quite frankly, there's really no reason not to have every major NES title on there right now. It's a cool little service that works seamlessly with the Wii (actually better than its Gamecube compatibility...what, I can't go back to the menu from a game?) and there's clearly demand for classic games.
Nintendo should get some support for USB drives to be used as accessible space and start advertising the VC. It's a service that a lot of young adults were excited for and could become a very nice (and insanely profitable) revenue stream for them and 3rd party companies.
Then again, much like several other events for them in recent years, I think they may have simply been caught offguard by their own popularity and didn't expect the VC to be a big enough draw to bother planning for more than a handful of titles each month.
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However, one can hope that Nintendo is simply waiting for some future development before they really push the service (some sort of update to allow for more space, a larger install base, etc). Quite frankly, there's really no reason not to have every major NES title on there right now. It's a cool little service that works seamlessly with the Wii (actually better than its Gamecube compatibility...what, I can't go back to the menu from a game?) and there's clearly demand for classic games.
Nintendo should get some support for USB drives to be used as accessible space and start advertising the VC. It's a service that a lot of young adults were excited for and could become a very nice (and insanely profitable) revenue stream for them and 3rd party companies.
Then again, much like several other events for them in recent years, I think they may have simply been caught offguard by their own popularity and didn't expect the VC to be a big enough draw to bother planning for more than a handful of titles each month.