MGS2 was released on the X-Box (although it was a special edition version a while after the PS2 release). So they have released on Microsoft's platform before. Also, currently the 360 has sold about 400,000 in Japan while the PS3 has sold 930,000 (vgcharts of course). It's double, but still a very small number. Besides, the majority (80%+) of MGS game sales are in territories outside of Japan, where the 360 has a much larger install base.
Your price cut is speculative, as is any increase in sales. Personally, I don't see a price cut making that big of a difference now (at least not anything under a $200-250 cut).
I agree with the idea of a time-lagged port. However, given that Kojima is already working on Wii titles, I wonder if he might be inclined to to alter MGS4 (either dumb down the graphics of release a side-story) for the Wii.
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MGS2 was released on the X-Box (although it was a special edition version a while after the PS2 release). So they have released on Microsoft's platform before.
Also, currently the 360 has sold about 400,000 in Japan while the PS3 has sold 930,000 (vgcharts of course). It's double, but still a very small number. Besides, the majority (80%+) of MGS game sales are in territories outside of Japan, where the 360 has a much larger install base.
Your price cut is speculative, as is any increase in sales. Personally, I don't see a price cut making that big of a difference now (at least not anything under a $200-250 cut).
I agree with the idea of a time-lagged port. However, given that Kojima is already working on Wii titles, I wonder if he might be inclined to to alter MGS4 (either dumb down the graphics of release a side-story) for the Wii.