I think the P/FSM sales tool could be strengthened in its applicability, if it is combined with another ratio: First Month Sales to Lifetime Sales. In other words, What percentage of an average video game's lifetime sales are comprised of its first month sales?
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I think the P/FSM sales tool could be strengthened in its applicability, if it is combined with another ratio: First Month Sales to Lifetime Sales. In other words, What percentage of an average video game's lifetime sales are comprised of its first month sales?