History is useful, but none of those figures apply to the current market.
Now usually I don't disagree with Capcom official, but 1.7 million seems awfully low for a COMBINED sales expectation across three platforms. We're predicting 1.2 million currently for the very washed up Tekken 6, on a single platform.
While this game too is similar to old street fighters, I wonder if the reason sales for older Street Fighter titles are because they are very much 2D in appearance. Sounds odd I know, but people really got into Tekken, VF and Soul Calibur. Maybe 3D is just what this series needs.
Joshua's comment here seems to be reflected in Capcom's sales projections which were released today. I submitted the release itself as a news article, but I'm also adding this here as a comment; Capcom expects the three versions of the game combined to sell 1.7 million units lifetime.
I'm not certain enough to put much into shorting it, but 2.9 million seems pretty high. Going by Capcom's own million-seller list, Street Fighter hasn't had a success like that since its earlier days on SNES. Here are the ones that made the list.
SNES SFII: 6.3 million SNES SFII Turbo: 4.1 million SNES Super SFII: 2.0 million GEN SFII Plus: 1.6 million PS1 SF Alpha 3: 1.0 million
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