Amazon is listing the PC release date of Call of Duty 4: Modern Warfare as [url=http://www.amazon.com/Call-Duty-4-Modern-Warfare/dp/B000TTDM48/ref=pd_bbs_sr_2/002-1273772-8592055?ie=UTF8&s=videogames&qid=1185319682&sr=8-2]October 30.
As per the IGN Multiplayer preview, COD4 modern warfare will surely be a big hit on PC.
And it's really a long-awaited title since COD3 wasn't available on pc, it was only for gaming consoles..
IGN quote :
Multiplayer Call of Duty multiplayer on the PC received a lot of praise, but Infinity Ward wanted to try something different for COD 4. While the Kill Cam is back, you're no longer just an anonymous soldier running around the online battlefield. Modern Warfare has a Halo-like party system and introduces a new class-based system to the franchise. Before you moan about medics tossing out health packs and engineers fixing fences, know the COD 4 is doing its class system in a unique way.
Each class is defined by three perks. Some of the perks are fairly straightforward. Dead Silence lets you walk without making a sound; GPS Jammer keeps you from showing on radar. But there are also some unique and very interesting perks to compliment the standards. The one that seems certain to pique the interest of many gamers is Last Stand. When you take enough damage that you should be dead, you won't fall to the ground. Instead, you pull out your pistol and have a full clip to fire before shuffling off this mortal coil (unless someone pops you). You can't keep yourself from dying, but you might be able to take someone with you. Or, you can choose the "coward's way out" by holding down a button and take your own life to deny your opponent a full kill.
Some of the other base classes include Assault, Heavy Gunner, Spec Ops, and Demo. The class you choose also determines your primary weapon (and attachments), side arm, and special grenade.
You won't be able to pick from the full range of classes right off the bat. Infinity Ward wanted to ease gamers into the multiplayer and reward those who put in the time and played a few hours. Only the Assault and Spec Ops classes are available when you are at level 1. But thanks to a generous XP system, you should be able to get new classes unlocked quickly.
But what if you don't like any of the classes Infinity Ward created? Not a problem. After gaining a few levels online, you unlock the ability to create your own class. You can name the class, choose its three perks, primary weapon, side arm, and special grenade. You can mix and match pieces to create the uniform you prefer and even add cammo designs to your primary weapon for added flair. You'll take that class online in a variety of modes, including Deathmatch, Capture-the-Flag, Search & Destroy, and some new game types not yet revealed. IW has also added several popular COD 1 & 2 mods to Modern Warfare's multiplayer. Chief among these is Realism Mode, which removes the HUD and offers "true" weapon damage.
Another twist to the typical shooter multiplayer is the addition of challenges. While in a multiplayer game, you gain specific bonuses for completing any of the hundreds of challenges. Kill three opponents without dying and you'll gain access to your radar. Earn a five kill streak and you can call in an air strike (with all carpet bomb kills added to your total). Keep up that spree and earn the right to call in a support chopper to lay suppressive fire on your opponents.
There is, however, a tradeoff for all of this. In order to make what it felt was a balanced and fun multiplayer experience, Infinity Ward decided to do away with vehicles in the multiplayer. While this might kill your hopes for a "Tank Girl" class, COD4 multiplayer is likely better off without vehicles and the limitations they can bring.
Specific details on PC and PS3 online functionality remain a little unclear, but we do know that the Xbox 360 version supports Live, System Link and 4-player offline split-screen multiplayer. There's also a demo planned for release on Xbox Live Marketplace, though it hasn't been announced if this will be a single-player or a multiplayer demo.
Outlook No one was quite sure what to expect from Call of Duty's move to Modern Warfare. For those who were worried Infinity Ward would somehow lose its magic, relax. While the switch to a modern setting changes some aspects of the series, those changes appear for the better. Modern Warfare lets you feel the rattle of a machinegun in your hands and hear the frenzy of war at a higher fidelity than previous CODs.
Call of Duty: Modern Warfare has shot its way towards the top of our most anticipated games of the year.
With the announcement of a modern setting, many had the same questions. Is it going to become tactical? No. It plays very much like previous Call of Duty titles. Will the multiplayer become ordinary? Not at all. In fact, the multiplayer sounds unique and intriguing. Could it possibly compete against Ubisoft's Tom Clancy dynasty? Certainly. After sitting through a significant demo showing off multiple levels, it's fair to say Call of Duty 4 is Rainbow Six with chest hair. Imagine Ubi's Rainbow Six with incredible graphics mixed with the intensity of Criterion's Black and you'll have some idea of the thunderous experience of Modern Warfare. Yeah, it's going to be one hell of a fall for shooters.
If you are expecting to see Call of Duty 2 with some new "modern" skins, you're in for a pleasant surprise. Infinity Ward has spent the past two years improving its technology to create a far prettier game. There's an astounding level of detail in both the environments and the characters.
Perhaps the most dominant settings in the trailer are of intense urban blight. Think of the scenes you've seen from embedded journalists in the war torn areas of the Middle East, with rubble strewn streets, pyres of smoke rising into the air and swirling eddies of dust kicked up by choppers, then give that a serious injection of the cinematic delivery that the Call of Duty series is renowned for. From great wide shots showing off the incredible scale of the pockmarked environments as squads fast-rope from helicopters into combat, down onto the streets, where the visceral nature of war reigns supreme as soldiers are cut down and shells explode, it's intense stuff. This is also a world that feels lived in - clothes hang on makeshift lines across streets, and cafes and shops are visible behind the carnage.
We at Infinity Ward are excited to be able to share the game we've been passionately working on for the past few years and to launch this site as your direct link into everything Call of Duty 4: Modern Warfare. Charlie Oscar Delta will be your access point to exclusive information, assets and promotions - in addition to also being a point of contact between the team at Infinity Ward and you, our Call of Duty fans. The Call of Duty community has had a major impact on the making of Call of Duty 4: Modern Warfare and we can't wait to get you involved and share our excitement.
Well without making an "I told you so" speech, I will state it once more, on-the-record, that Call of Duty 4 WILL be available on the PC. In this interview with the man himself, Grant Collier, I learned almost a full year ago that CoD4 was being developed for PC fans.
There are countless posts by countless Game Informer Magazine subscribers who have already gotten their June issues and have already read the CoD4 exclusive. They are stating, with high frequency of corroborating data, the following facts are disclosed...
Alright, so we're two weeks out from Reveal and it's been insane. The Call of Duty 4: Modern Warfare cover story on Game Informer features an in depth look at Single Player, complete with some great in-game screenshots. If you haven't checked it out yet, find one! We're going to be getting posters of the cover made to hang up around the studio; I'll grab some photos of them when they come in to post.
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