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PublisherCapcom StudioCapcom GenreActionRelease Date05/19/09

This future contract pays 1 DKP for each 10,000 units of Bionic Commando (Xbox 360) sold in the US in the retail month of May 2009 according to the NPD Group. This retail month runs from May 3, 2009 to May 30, 2009. This contract expires at 11:30 PM PST on June 10, 2009.


bids
19
Bionic Commando Rearmed Hands-On

Teamxbox.com - February 22, 2008


Submitted by Benopolis (530) at 9:36AM PST on February 23, 2008


An XBLA game built from the ground-up using a proprietary engine made for a rich 3D experience will have all of you BC fans jumping for joy. We know this for a fact because we were able to play Bionic Commando Rearmed for a bit in two player local co-op trim.
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bids
16
First Month US Sales 27K All Platforms

NPD/Gamasutra - June 14, 2009


Submitted by PhilHarrision (424) at 6:35AM PST on June 15, 2009


Bionic Commando sold that amount at U.S. retail from its May 19 release to the end of NPD's retail calendar on May 30, across both Xbox 360 and PlayStation 3 versions of the game. NPD Group said it could not disclose the exact split between Xbox 360 and PS3 sales.
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bids
13
PREVIEW: Bionic Commando

next-gen.biz - December 17, 2007


Submitted by cube84 (2368) at 4:58AM PST on December 19, 2007


After too long, one of the original bionically enhanced warriors is back.
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bids
11
Eurogamer Review 7/10

Eurogamer.net - May 18, 2009


Submitted by NightWolf (355) at 12:45PM PST on May 18, 2009


"The result, though stylish and engaging, is something rather more primitive than the more enjoyable battles - where the bionic swing and core combat work in closest collaboration - really deserve. Bionic Commando succeeds in resurrecting a good idea lost to the Capcom archives, and giving it a new lease of life, but it falls foul of a few old standards in the process."
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