Username Password Remember me

How many copies will Bionic Commando sell in the US in May?
(05/3/09 - 05/30/09)

In association with:
forecasts
110K
copies

Today's change:
0.00 (0.00%)

Daily Volume0
Total Volume330,346

What Metascore will Bionic Commando receive?
In association with:
forecasting
70
metascore

Today's change:
0.00 (0.00%)

Daily Volume0
Total Volume65,529


PublisherCapcom StudioCapcom GenreAction
Release Dates05/19/0906/25/0905/22/09TBA

Released in 1988, the original Bionic Commando introduced a novel grappling hook mechanic into a stagnating side-scrolling 2D platformer genre. While the Capcom-developed game was highly regarded (and even named as one of GameSpot's Greatest Games of All Time), the franchise has been dormant outside of a 1992 Game Boy version and a 1999 Game Boy Color pseudo-sequel. <br /> <br />That's about to change, as Capcom has revealed to GameSpot that it is developing a new Bionic Commando game for the PlayStation 3, Xbox 360, and PC. Simply called Bionic Commando, the new game will bring back the original game's hook (pun intended), with players able to use the main character's bionic grappling arm not only to navigate levels but to take out enemies at close range, rappel down sheer surfaces, or toss objects (like cars) at enemies. <br /> <br />Where the original Bionic Commando followed players on a mission to rescue a fellow agent named Super Joe, the new game's storyline appears to carry a more cynical edge. After serving his country honorably in conflict with the Imperials, technologically enhanced agent Nathan Spencer is framed for a number of crimes by his superiors and sentenced for execution. Fate intervenes, as an experimental terrorist weapon is detonated in Ascension City on the day Spencer is to be executed. With the city in ruins and Spencer uniquely equipped to handle the many skyscrapers, monorails, and suspended roadways, the government reluctantly turns to its imprisoned bionic commando for help.

Edit Wiki Summary | Edit Wiki Date

bids
19
Bionic Commando Rearmed Hands-On

Teamxbox.com - February 22, 2008


Submitted by Benopolis (530) at 9:36AM PST on February 23, 2008


An XBLA game built from the ground-up using a proprietary engine made for a rich 3D experience will have all of you BC fans jumping for joy. We know this for a fact because we were able to play Bionic Commando Rearmed for a bit in two player local co-op trim.
Comments (0) | Permalink


bids
16
First Month US Sales 27K All Platforms

NPD/Gamasutra - June 14, 2009


Submitted by PhilHarrision (424) at 6:35AM PST on June 15, 2009


Bionic Commando sold that amount at U.S. retail from its May 19 release to the end of NPD's retail calendar on May 30, across both Xbox 360 and PlayStation 3 versions of the game. NPD Group said it could not disclose the exact split between Xbox 360 and PS3 sales.
Comments (0) | Permalink


bids
13
PREVIEW: Bionic Commando

next-gen.biz - December 17, 2007


Submitted by cube84 (2368) at 4:58AM PST on December 19, 2007


After too long, one of the original bionically enhanced warriors is back.
Comments (0) | Permalink


bids
11
Eurogamer Review 7/10

Eurogamer.net - May 18, 2009


Submitted by NightWolf (355) at 12:45PM PST on May 18, 2009


"The result, though stylish and engaging, is something rather more primitive than the more enjoyable battles - where the bionic swing and core combat work in closest collaboration - really deserve. Bionic Commando succeeds in resurrecting a good idea lost to the Capcom archives, and giving it a new lease of life, but it falls foul of a few old standards in the process."
Comments (0) | Permalink


+ Submit an article
View more >







About Us - The simExchange is the video game stock market and the source for video game sales forecasts.