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PublisherSony Computer Entertainment StudioNinja Theory GenreActionRelease Date09/12/07

This future contract pays 1 DKP for each 10,000 units of Heavenly Sword (PS3) sold in the US in the retail month of September 2007 according to the NPD Group. This retail month runs from September 2, 2007 to October 6, 2007. This contract expires at 11:30 PM PST on October 17, 2007.


bids
21
Sequel “Extremely Unlikely”

Ripten - May 27, 2008


Submitted by Rol83 (481) at 12:35PM PST on May 27, 2008


From Ninja Theory: "We’re not abandoning HS just on a whim because we want to go off and do something different - there’s a great huge raft of reasons behind us taking the direction we are... As for the ‘you’re just not doing HS2 NOW’ comments - well one thing you learn in this industry is that you never say ‘Never’. So I’m not going to say we’ll “never” go back and make HS2 - but it’s something I personally see as extremely unlikely."
Comments (2) | Permalink


bids
16
Large Interview with Developer

Spong - May 18, 2007


Submitted by Starless (12) at 10:04PM PST on May 20, 2007


"Sexy Redhead. Huge Sword. Next-Gen!" Your sword transforms into one of three stances by merely holding down the shoulder buttons as you attack. Speed stance is the most technical and good for countering, evading, quick combos and juggling. Power stance is great for block-breaking, blocking heavy attacks and knocking enemies into other enemies. Range stance is good for clearing out large numbers of enemies so that you can focus on the tougher ones and also for deflect arrows and sweeping objects at enemies.
Comments (1) | Permalink


bids
15
IGN Review 7.0

IGN - August 24, 2007


Submitted by Animate (241) at 11:20PM PST on August 24, 2007


"Heavenly Sword comes very close to being great, but nearly every element of its design falls short in one way or another. The combo system is quite good, though it has a few holes (like no specific block button). The battles quickly become very repetitive due to a lack of interesting enemies and the "arena" battles that frequently pause your progress. Kai's sniper missions work well in theory but can be overly long, and some of the extra bits like the button matching mini-games needed a bit more fine-tuning. Heavenly Sword's presentation is stellar and nicely ties the action sequences together, but we just wish that the same amount of care that went into these cutscenes were applied to the game's pacing."
Comments (0) | Permalink


bids
13
Heavenly Sword footage on NBC's 'Heroes'....

1up.com - March 5, 2007


Submitted by Tumek (1518) at 11:08PM PST on April 18, 2007


Heavenly Sword footage on NBC's 'Heroes'. (VIDEO)
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