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Alan Wake (PC)

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Alan Wake (PC)
Alan Wake Update: New Trailer, Screenshots

shacknews - October 21, 2008


Submitted by radio_babylon (536) at 9:06AM PST on October 21, 2008


Max Payne developer Remedy Entertainment has issued a new trailer and screenshots from its psychological action-adventure effort Alan Wake (PC, 360). The studio has yet to say when the project will be released, though it was first unveiled in 2005. Upon its eventual arrival, Microsoft will publish.
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16
Alan Wake (PC)
"Consider Alan Wake Vista Exclusive"

Kotaku - January 22, 2008


Submitted by mithrilwind (680) at 6:55AM PST on January 22, 2008


Two questions: Got Windows XP? Want to play "psychological action thriller" Alan Wake? Yer fucked. The game will be available on the Xbox 360 and Vista later this year. Says Markus Maki at developer Remedy:
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15
Alan Wake (PC)
Alan Wake PC plans 'up in the air'

Joystiq - July 10, 2009


Submitted by TheSmilkman (101) at 9:17AM PST on July 10, 2009


Further doubt has been cast on Alan Wake's timely arrival on PC ... if he ever shows up at all. Following up on a Remedy forum post, which put the mouse and keyboard edition to the back of the line, Edge discovered the PC version is in an even more precarious state than first thought. Sam Lake, lead writer for Alan Wake, told the site that the Xbox 360 version is currently getting all the attention and plans "are up in the air and open." He added, "Once we get this version done we'll see."
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14
Alan Wake (PC)
Alan Wake No Longer Coming to PC

Shacknews - February 12, 2010


Submitted by TheSmilkman (101) at 8:22AM PST on February 12, 2010


With the Xbox 360 version of Remedy's Alan Wake now sporting a May 18 release date, publisher Microsoft has confirmed that the "pyschological action thriller" will not hit PC.
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11
Alan Wake (PC)
1UP Preview "During a demonstration, the developers...

1UP.com - September 28, 2007


Submitted by Gaara42 (8) at 5:50PM PST on May 13, 2007


1UP Preview "During a demonstration, the developers warped from area to area, showing off the game's gorgeous mountain ranges, realistic-looking foliage (no cardboard cut-out trees here), and dazzling weather effects. One scene even had a twister tear up the environment, and as it went away, debris fell all over the place (including vehicles crashing to the ground)."
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11
Alan Wake (PC)
CVG Preview ""Missions are built around a single...

Computerandvideogames.com - November 24, 2006


Submitted by Gaara42 (8) at 6:35PM PST on May 13, 2007


CVG Preview ""Missions are built around a single linear storyline, so that the player always knows how to progress, but then there are other story fragments spread all around the world - smaller games for the player to mess around with," continues Järvilehto. "While we allow for free-roaming exploration, we don't want you to get lost or frustrated.""
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6
Alan Wake (PC)
New Alan Wake Ingame Trailer

Gamersyde - October 21, 2008


Submitted by Bucser (2172) at 9:04AM PST on October 21, 2008


I think it looks good.
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6
Alan Wake (PC)
Nzgamer Preview "As the story progresses, nights do...

Nzgamer.com - February 2, 2007


Submitted by Gaara42 (8) at 5:45PM PST on May 13, 2007


Nzgamer Preview "As the story progresses, nights do actually grow longer and the days grow shorter. Players must skillfully combine their use of light with more conventional weapons to stand a chance against these creatures of darkness."
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