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Big Brain Academy (Wii)

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Big Brain Academy (Wii)
IGN Review: 7.6

IGN - June 8, 2007


Submitted by charron (290) at 3:15PM PST on June 9, 2007


"What Wii Degree demonstrates is that Nintendo really has the magic touch when it comes to the utilization of its remote. Very few third party titles incorporate that tangible, tactile responsiveness -- the sensitive controller rumble you feel when you're navigating menus in Wii Sports, for example. Wii Degree is fun to play partly because you really feel like you're reaching out and touching the puzzles and objects in the game with Nintendo's controller. That sense of polish goes a long way."
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18
Big Brain Academy (Wii)
Australia: Big Brain Academy Wiimote Bundle

Kotaku - September 28, 2007


Submitted by Just_Ben (112) at 2:40AM PST on September 28, 2007


Nintendo Australia have announced a Big Brain Academy bundle deal, where you can get a Wii Remote and a copy of Big Brain Academy on the Wii for AUD$80. Considering Wii Remotes are AUD$70 on their own, you're saving yourself some cash right there.
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7
Big Brain Academy (Wii)
Hands-on

Gamespot - May 24, 2007


Submitted by Laoldar (182) at 1:06AM PST on May 25, 2007


Previews the various aspects of the game, from the types of games involved to the multiplayer aspects (up to 8 players using 2 remotes).
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6
Big Brain Academy (Wii)
Gamespot Review: 7.3

Gamespot - June 11, 2007


Submitted by NateRiver (1257) at 8:28AM PST on June 12, 2007


Big Brain Academy: Wii Degree is a simple collection of brain teasers that are different enough from the other minigame collections on the Wii to make it worth playing.
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bids
6
Big Brain Academy (Wii)
Preview

IGN - May 24, 2007


Submitted by Laoldar (182) at 1:04AM PST on May 25, 2007


Details various features of the game, including touching on its use of system-level friend codes to compare high scores.
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bids
3
Big Brain Academy (Wii)
1up Review

1Up - June 15, 2007


Submitted by Frozenfuryblade (920) at 8:12PM PST on June 15, 2007


"The majority of the minigames use the Wii Remote merely as a laser pointer -- perhaps the developers were truly inspired by the game's educational setting. It's too bad, though, that all you do here is point and click."
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