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Ghostbusters: The Video Game (PS3)

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Ghostbusters: The Video Game (PS3)
Dan Akroyd says Atari Picks Up GB

Kotaku - October 14, 2008


Submitted by kspraydad (475) at 8:19PM PST on October 14, 2008


Speaking with Dallas radio station 105.3 KLLI this morning, the Ghostbusters star said that the currently in-limbo game has been picked up by Atari, and is about "a year away" from being released.
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Ghostbusters: The Video Game (PS3)
Ghostusters Hands On Preview

IGN AU - December 4, 2007


Submitted by kspraydad (475) at 6:57PM PST on December 4, 2007


Graphics whores will also be pleased to hear that Ghostbusters will run at 1080p with full-screen anti-aliasing on both Xbox 360 and PS3. In fact, Mark Randel, the founder of Terminal Reality and its chief technologist, made it very clear that the game is truly being developed in parallel across the three platforms. Cross-platform development was been built into the engine from day one, and that even scales across to PS2, PSP and Wii.
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Ghostbusters: The Video Game (PS3)
IGN Review : 8

IGN - June 8, 2008


Submitted by mrahaju (9) at 9:21AM PST on June 9, 2009


If you dug the movies, there's no reason that you should be disappointed with Ghostbusters: The Video Game. There are some moments that cause the game to stumble, but you're getting a new tale in the Ghostbusters canon, fun gameplay, a whole bunch of stuff to destroy, and some cool ghosts to scan. I felt that the game's ending was a bit flat and the romantic interest was forced, but Ghostbusters is a hell of a ride.
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