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Unreal Tournament 3 (PS3)

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Unreal Tournament 3 (PS3)
Unreal Tournament 3 PS3 Version Supports Mouse &...

Gamespy - March 8, 2007


Submitted by Animate (241) at 9:35PM PST on March 9, 2007


Unreal Tournament 3 PS3 Version Supports Mouse & Keyboard or Sixaxis
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28
Unreal Tournament 3 (PS3)
UT3 has shipped over 1.2m units

Videogamer - February 19, 2008


Submitted by starship (297) at 6:52AM PST on February 19, 2008


Midway Games has today confirmed that Unreal Tournament 3 for PlayStation 3 will hit store shelves across Europe on Friday February 22. The imminent availability of the PS3 version across Europe follows a successful worldwide launch of the PC version and PS3 version in North America. Including the North American PS3 release the game has shipped over 1.2 million units worldwide and this figure is sure to rise thanks to European sales.
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27
Unreal Tournament 3 (PS3)
Why Is Unreal Tournament 3 Slower on PlayStation 3?

spong.com - December 5, 2007


Submitted by -THE-RAY- (272) at 10:55AM PST on December 5, 2007


Not one to hold back on his forthright opinions, Rein is that rarest of creatures to be found in the world of game development – a high profile studio boss that is not afraid to call a spade a spade. When asked why the console version of UT3 was noticeably slower than the PC version, Rein told us:
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20
Unreal Tournament 3 (PS3)
PS3 Unreal Tournament 3 Goes Gold

Epic Games - November 21, 2007


Submitted by alesul (188) at 1:23PM PST on November 21, 2007


Unreal Tournament 3 has been approved by SCEA and has been released to North American manufacturing. and it could show up in stores as early as December 11th but more likely toward the middle of that week.
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19
Unreal Tournament 3 (PS3)
Unreal Tournament 3 coming to Xbox 360, too

IGN - January 25, 2007


Submitted by Arbiter (159) at 11:42PM PST on January 25, 2007


Unreal Tournament 3 coming to Xbox 360, too
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17
Unreal Tournament 3 (PS3)
Mods are Available for PS3

gametab.com - October 11, 2007


Submitted by shrimpjuice (660) at 4:40AM PST on October 11, 2007


Mods can be downloaded from the PSN or put on a usb disk from your pc and loaded on to the PS3.
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bids
17
Unreal Tournament 3 (PS3)
PS3 UT and area51 delayed until 08

Midway - October 2, 2007


Submitted by Just_Ben (112) at 3:29PM PST on October 2, 2007


The changes are primarily to reflect Midway's decision to release Stranglehold for the PLAYSTATION® 3 computer entertainment system in the fourth quarter rather than the third quarter, the expected movement of Unreal Tournament 3 for the PLAYSTATION 3 system into the first quarter of fiscal 2008, and lower expected sales of BlackSite: Area 51 primarily due to the adverse impact of the split shipment between the Xbox 360 and the PLAYSTATION 3 system, with the European version of BlackSite: Area 51 for the PLAYSTATION 3 system shifting into the first quarter of 2008.
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bids
14
Unreal Tournament 3 (PS3)
EUROPE: Midway concretes UT3 PS3 date

Eurogamer - February 4, 2008


Submitted by sagexsdx (148) at 5:43AM PST on February 4, 2008


Midway has confirmed to Eurogamer that Unreal Tournament 3 on PlayStation 3 will be out here on 22nd February.
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13
Unreal Tournament 3 (PS3)
First User Created Content

Kotaku - December 20, 2007


Submitted by ixaarii (444) at 11:39PM PST on December 20, 2007


"The PlayStation 3 version of Epic Games' Unreal Tournament III has long been crowed about as the first game on Sony's console to support user created content, such as mods and maps. Today, owners of UTIII have their first taste of homebrewed PS3 add-ons, as FileFront presents the game's first player-created map, DM-Shrine, for download. The deathmatch map is designed for 2-6 players and was built by 23 year-old Thomas Browett of Nottingham."
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bids
12
Unreal Tournament 3 (PS3)
PS3 UTIII gets its first [third-party] mod

CVG - January 7, 2008


Submitted by sagexsdx (148) at 6:50AM PST on January 7, 2008


Action Cam, "Play from an over the shoulder view, like Gears of War or Mass Effect, and join the fight from an all new perspective. Action Cam is designed to offer better visibility, depth, and feedback to the player than the normal first person view, as well as create a more visceral experience when battling it out in the arena."
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