Mario & Sonic at the Olympic Games (DS)Mario and Sonic Olympics DS w/Online LeaderboardsNintendic - December 4, 2007
Submitted by Bleezy (741)
at 1:13AM PST on December 5, 2007
Yup, the good news is that via the Nintendo Wi-Fi connection, DS players from around the world will be able to upload their best Olympic performances for all to say, adding much-needed longevity to what boils down to a rather unsatisfying single player experience. On the multiplayer side, it has been revealed that up to four DS owners will be able to compete at once in events that range from the 100m sprint and archery to trampoline and the so-called Dream Events...
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Very interesting observation, Just_Ben. After reading your point about US vs Japan DS userbase, I realized that you are correct. The Japan DS userbase is significantly bigger than US (21 million vs 17.5 million, or a 17% decrease). It seems valid when you compare Pokemon Diamond & Pearl Japan (5.4 Million) vs US (estimate 4.2 Million), which is US = 80% of Japan.
Using that ratio, 80% of 140K (Japan's first two weeks from deftangel) = 112K. Therefore, I changed my long position into short for this one. Luckily, the price increased again since you posted your thought, so I got change to reverse my position.
About US economy, IMO, since the price point of DS game is only $30 or $35, it should be affected as much as games that are $50 or $60. It is possible that instead of 112K, it get 130K or more.
About Japan love Party games more than US, any data supporting the theory ? IIRC, Carnival games are doing very well in US, but have no Japan data to compare with. Mario Party 8 are doing phenomenal in US AND Japan.