Grand Theft Auto IV (Xbox 360)IGN: 9 Page GTA IV Feature + 5 New ScreenshotsIGN - March 31, 2008
Submitted by Sniper_piper (1264)
at 6:20PM PST on March 31, 2008
Why is this the first true sequel to GTA III? How do you make a multiplayer component that still feels as free and open as the single-player of GTA? And what's Rockstar's take on downloadable content? IGN spoke with VP of Creative, Dan Houser and Rockstar North Art Director Aaron Garbut to get the answers.
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