Industry NewsEA, Capcom Disagree On Longevity Of Individual GamesMTV Multiplayer - April 1, 2008
Submitted by sagexsdx (148)
at 8:56AM PST on April 1, 2008
[As previously posted] The Capcom take is that, as the industry has grown, the amount of time a title is viable for sale has lessened. EA disagrees. Jeff Karp, EA’s head of North American publishing, told MTV Multiplayer that the life cycle is increasing in most respects.
3
Hehe, Jeff Karp's statements are rather amusing given that a large fraction of his company's games are yearly releases, of which experience rather large price drops within about 8-10 months of existence.