Metal Gear Solid 4 (PS3)Konami's Imaizumi Look Back On MGS4's CreationGamaS - June 1, 2008
Submitted by Refreshment (333)
at 4:36AM PST on June 4, 2008
"On the eve of Metal Gear Solid's release, Gamasutra sits down with producer Ken Imaizumi and AP Ryan Payton to look back on the game's creation, its eschewing of vertical slice development, and the reality that Grand Theft Auto IV is a "hard act to follow".
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