Age of Conan: Hyborian Adventures (PC)Funcom swaps game director in hopes of saving Age of ConanArs Technica - September 17, 2008
Submitted by noobie (468)
at 12:33PM PST on September 17, 2008
The story of Age of Conan is depressing: though the game had an excellent launch with tons of promise, the follow-through in post-launch simply wasn't there. In the hopes of saving what could be considered a sinking ship, Funcom has appointed a new producer and game director for the title.
1
What is your source for the game already selling a million copies? The last count i had it at was 800k.
The game has already lost hype, its userbase is already shrinking, and this is being shown by frankly terrible sales in PC charts across the globe. The game not appearing in Top 20 lists, and it being beaten by year old FPS's shows that it has NO LEGS.
I know that it is being released in Asia at somepoint in 2009 and i am factoring that into my prediction. Heres why i think it wont sell in Asia.
-Its userbase (people who actually play it regularly) has shrunk dramatically, not enticing to new players than a thriving community on others.
-Anyone who does play it will have a massive advantage over new Asian players, they wont like this.
-It is a western styled game, which has never been popular in japan - note 360's lack of success as it is mainly western.
But mainly
-Its sheer amount of competition.
The game will already be practically dead by the time the film comes out.
So my numbers for this are, 800k in the west, with no legs i think that 1million lifetime estimate would be generous. And then Asian sales which i believe will be under 500k, and possibly quite a way under 500k. Hence my 1-1.5million price range.