Daily Volume | 0 |
Total Volume | 9,619,047 |
Publisher | Tecmo | Studio | Team Ninja | Genre | Action |
Release Dates | 03/25/08 | 03/20/08 | 06/26/08 | TBA |
"Ryu Hayabusa returns in this action-packed and totally unique game following Tecmo's thrilling Ninja Gaiden series. The Team Ninja-developed title is a 3D action game that makes full use of the DS's most standout feature: the stylus. The entire game can be controlled almost entirely with the touch-based motions. You guide Ryu about the play field by tapping in the direction you'd like to go. Slashing the touch pen from down to up makes Hayabusa launch an enemy into the air, into a perfect position for combos. You make Hayabusa jump by tapping the screen twice, and can then point to enemies to shoot shurikens at them and perform a downward thrust attack. Even your ninja arts make use of the stylus, requiring that you draw shapes in order to perform the special attacks. Buttons are used only for defensive moves."
Source: IGN
NPD Sales Data
April 2008: 23,700
Thread | Last Post | Posts |
---|---|---|
Official Game Thread | September 20, 2008 12:48 PM | 13 |
Article: Tecmo Launches Ninja Gaiden Dragon Sword | March 28, 2008 04:00 PM | 1 |
Article: 1UP Review : A- (Awesome) | March 20, 2008 05:31 AM | 1 |
Article: Gamespot Ninja Gaiden Sword DS Review: 8.5 | March 15, 2008 10:49 AM | 1 |
Article: GameTrailers reviews Ninja Gaiden DS (8.8) | March 12, 2008 05:54 PM | 1 |
Article: IGN Review : 8.6 (Great) | March 7, 2008 07:08 PM | 1 |
Article: Ninja Gaiden Dragon Sword golden | March 1, 2008 11:42 AM | 1 |
Article: Ninja Gaiden DS Gold. Set to land on March 25. | February 29, 2008 03:41 PM | 1 |
Article: Ninja Gaiden DS Demo Coming to Wii | January 30, 2008 12:03 PM | 1 |
Article: Ninja Gaiden: Dragon Sword Hands-on | January 25, 2008 01:36 PM | 1 |
Article: High-flying Ninja Gaiden action | January 15, 2008 02:13 PM | 1 |
2
I also don't like to rely on VGC numbers - I treat them as just another prediction, nothing more. However, in this case I think there is enough data from other sources to push the price down.
US: Unknown number in its first week, then 24k over the course of the next month. (NPD, reported here.)
Japan: Charted at 36 in its first week then dropped out of the top 50. First week sales of 6k. (Media Create.)
UK: Failed to make the top 50 DS games. (Chart Track, see previous post.)
It's been proven that VGC can be massively off, particularly during the first month (before they can adjust their numbers to match more credible sources) and for small games. NG:DS is certainly a small game, but VGC is not working totally blind this time because US NPD numbers were available for it thanks to this site. For that reason I'd expect their estimate to be more accurate. That NPD number is key - without it I would not be confident in shorting this. Sales in Japan are likely so low that it hardly matters, but 20k seems fair based on the Media Create numbers.
I guess what I'm saying here is that although I dislike VGC, in this case I agree with them.