Anyone who has played online knows that co-op is difficult unless you know the other people. Why would LittleBigPlanet's community be that much more mature and cooperative than any other? I could see some interesting gameplay coming out of clan-like communities, but not in a pick-up-and-play manner..."too many cooks in the kitchen".
Also, I never meant to imply that you claimed it would sell systems...it was more commenting on the original article. Sorry for any confusion.
I really think that people are over-selling this game. Yes, it's a great concept but that doesn't always translate into sales.
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Anyone who has played online knows that co-op is difficult unless you know the other people. Why would LittleBigPlanet's community be that much more mature and cooperative than any other? I could see some interesting gameplay coming out of clan-like communities, but not in a pick-up-and-play manner..."too many cooks in the kitchen".
Also, I never meant to imply that you claimed it would sell systems...it was more commenting on the original article. Sorry for any confusion.
I really think that people are over-selling this game. Yes, it's a great concept but that doesn't always translate into sales.