There are actually several RTS attempts on console--none of them successful.
jaded_alyx, you refer to Battle For Middle Earth II (BFMEII), which was decently rated on PC but didn't sell anything on Xbox 360. The control scheme was actually decent (they figured out ways to use an Xbox 360 controller to call up build orders instead of using a pointer and clicking on things on the screen). You can download the demo on XBL.
The controls were workable, but partly because BFMEII was a dumbed down RTS. If you were trying to play something with lots of micro-management, say Warcraft III, the controls would've been unworkable because you simply couldn't select specific units fast enough and use specific abilities.
However for RTS games like BFMEII and C&C, the control scheme can be workable because the games require no tactics--you just attack move (if you don't play RTS games, that means you mass an army, move them to a place on the map to engage the enemy, and sit and wait until they exchange fire til one side dies). If you don't need to micromanage your units, then the console may work. Unfortunately, from previous Age of Empires games, I can see Halo Wars being a dumbed down RTS where you just attack move. Mass trebuchet anyone?
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jaded_alyx, you refer to Battle For Middle Earth II (BFMEII), which was decently rated on PC but didn't sell anything on Xbox 360. The control scheme was actually decent (they figured out ways to use an Xbox 360 controller to call up build orders instead of using a pointer and clicking on things on the screen). You can download the demo on XBL.
The controls were workable, but partly because BFMEII was a dumbed down RTS. If you were trying to play something with lots of micro-management, say Warcraft III, the controls would've been unworkable because you simply couldn't select specific units fast enough and use specific abilities.
However for RTS games like BFMEII and C&C, the control scheme can be workable because the games require no tactics--you just attack move (if you don't play RTS games, that means you mass an army, move them to a place on the map to engage the enemy, and sit and wait until they exchange fire til one side dies). If you don't need to micromanage your units, then the console may work. Unfortunately, from previous Age of Empires games, I can see Halo Wars being a dumbed down RTS where you just attack move. Mass trebuchet anyone?