@lstormy10, Why have them buy a budget title rather than forcing them to buy it with a wiimote? Easy. They can make more from selling a $20 or $30 game than just as a $10 surcharge on a wiimote. They can sell it to more people since not everyone will be willing to put up with a forced bundle, especially if they've already got a full set of controllers.
Wii Play is in a unique position for being something extremely simple that they'd already created, that just wasn't worth selling on its own. Something so low-scale again would probably be used as a WiiWare title, and not make as much sense to pack in with a wiimote as a set of controller tech demos.
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Why have them buy a budget title rather than forcing them to buy it with a wiimote? Easy. They can make more from selling a $20 or $30 game than just as a $10 surcharge on a wiimote. They can sell it to more people since not everyone will be willing to put up with a forced bundle, especially if they've already got a full set of controllers.
Wii Play is in a unique position for being something extremely simple that they'd already created, that just wasn't worth selling on its own. Something so low-scale again would probably be used as a WiiWare title, and not make as much sense to pack in with a wiimote as a set of controller tech demos.