Looking for someone to blame over the whole XBLA GoldenEye fiasco? Try Nintendo! Sources within Microsoft who were very close to the project (and who also pointed us towards the above, alleged screen) have told us the game was canned not because of disagreements between the two parties, but because of Nintendo boss Satoru Iwata, who believes that, as a title which appeared on a Nintendo console, GoldenEye shouldn't be made available on a competitor's system.
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