You should never rely on VGC for deciding on whether you should sell or buy simEx stock. There are lots of inaccuracies on VGC, and it can be easily proved.
Let's compare VGC's RE5 PS3 data with other sources : Japan : VGC have it at 0.74 Million, while Famitsu have it at 509K (Japan Gamecharts is english translation of Famitsu sales #). From Japan alone, we see that VGC overshoot one of Japan official source by 45% (percentage based on official figure)
RE5 is released March 13, 2009 in US. NPD Mar 09 contain first 4 weeks of sales. First 4 weeks of RE5 in US is 709,159 for America, which is equivalent to 616,968.33 for US (87% of America, according to VGC). NPD actual # is 585,000, which mean VGC overshoot NPD by 5%. RE5 US April (week 4 - week 8) is 103,399 for America, or 89957.13 for US. Actual NPD # for April 09 is not available officially, but unofficially (leaked) the # is between 70K - 80K. If we use 80K for NPD #, then VGC overshoot NPD # by 10%.
I believe that VGC # for US (and America) overshoot actual # by 5% - 10 %.
An easy way to check whether VGC RE5 # is correct or not is to compare total PS3 & X360 # (3.08M for PS3 + 2.68M for X360= 5.76M total) with Capcom's own RE5 #, 5.3 M. If Capcom only ship 5.3 M unit of RE5 game, how can it have 5.76M sold to customer # ?
Even if we assume that all shipped = sold (which is not true), then VGC # overshoot Capcom # by 8.7%.
VGChartz has this one at 3.08 million. Our forecast is significantly below that. There should be some upward price action on this before it gets delisted.
Produced by series veteran Jun Takeuchi, this next-generation follow-up to the terrifying series introduces the theme of escape as its core survival instinct. As Chris Redfield (former S.T.A.R.S. member and now part of the BSAA unit), your life is in danger as you strive to complete your most dangerous mission yet in a sweltering desert colony where a new breed of evil has been unleashed. Swarms of marauding evil beings will charge at you when your pulse is racing at a heart-shattering pace. Environments will play a bigger factor than ever here, using the power of next-gen systems to create a world where terror might lurk in any alcove or shadow. Powerful lighting effects overwhelm the player with mirage movement and blinding brilliance, and even in the light of day, there is no safe haven in this Resident Evil.
Any thoughts on this game, has been relatively calm for awhile now. Looks a bit overvalued for a PS3 games that is going to be released on the Xbox360 as well, but with the increase install base when this game is released and good marketing, I think that sales for this game and the Xbox360 version will outstrip sales of the PS2 + GC versions of Resident Evil 4. 160-180DKP seems like a good range for this game with the current information and the success of Resident Evil 4 for the Wii.
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IMO,VGC # for PS3 is 10%- 15% too high compared to actual, while X360 version is 5% too low compared to actual.