Okay, please let me go through your three major points you made in your last post.
1.”I show direct reasoning, though, why I think that this game will not sell well when I said, "Regarding the 'waggle' controls, many people were hoping this would be one of the first games to utilize the Wii controls for lightsaber type action, where you could actually control the movement of the blade. This game will not be doing that so some people who would have bought it now won't." That is a direct reason why I think that No More Heroes will be a commercial failure.”
I would like to meet one of these “many” people that were holding out for actual 1:1 sword fighting motion controls. I have yet to see one article, one interview, one hands on preview that even remotely implied NMH would have 1:1 controls. I’m guessing that these “many” people live in a delusional fantasy world and I do feel sorry for them. To help you understand what I’m talking about when I say delusional, this might help: http://en.wikipedia.org/wiki/Delusion Hmm… “A false belief based on incorrect inference about external reality that is firmly sustained despite what almost everybody else believes and despite what constitutes incontrovertible and obvious proof or evidence to the contrary. The belief is not one ordinarily accepted by other members of the person's culture or subculture…” I could be wrong but I think wikipedia is a genius.
2. “I also said, "Also, there is a fair chance that this will end up being review badly, that it turned out to be very artistic and had some cool game mechanics, but ultimately it does not hold up beyond the first hour of play and the fundamentals (such as camera and a balanced/deep battle system) are missing." Again I clearly state a reason why I think it will be a bad game and therefore a commercial failure.”
Well well, I don’t think you’re agreeing with yourself on that one.
”I think this will score highly with critics but end up not selling as well as the hype would lead some to believe”
Yeah, that’s you a few posts back. So basically you’re saying that you think thins game will score highly with the critics but there’s a fair chance it will be reviewed badly. I’m glad you’re around to clear things up for poor saps like me. So please let me know if I got this wrong but....This game will get great/horrible reviews and it's still going to sell like crap. It's so simple!
3.” And thirdly I say, "this title seems a bit too eccentric to sell over 500,000 copies." That is another direct reason why I think that No More Heroes will not sell very well.”
Oh, so this game isn’t normal enough to sell….Okay. The first major game I ever played was Pac-Man. Now that was a game based in reality. I mean a yellow dot moving through a maze eating ghosts. Sure. Dude, this whole industry is built upon the weird and abnormal. You could surely argue that NMH is too odd even for us, but I urge you to take a look at gaming history, you’d be surprised how many hit games straight out of left field.
3
-sigh-
Okay, please let me go through your three major points you made in your last post.
1.”I show direct reasoning, though, why I think that this game will not sell well when I said, "Regarding the 'waggle' controls, many people were hoping this would be one of the first games to utilize the Wii controls for lightsaber type action, where you could actually control the movement of the blade. This game will not be doing that so some people who would have bought it now won't." That is a direct reason why I think that No More Heroes will be a commercial failure.”
I would like to meet one of these “many” people that were holding out for actual 1:1 sword fighting motion controls. I have yet to see one article, one interview, one hands on preview that even remotely implied NMH would have 1:1 controls. I’m guessing that these “many” people live in a delusional fantasy world and I do feel sorry for them. To help you understand what I’m talking about when I say delusional, this might help: http://en.wikipedia.org/wiki/Delusion Hmm… “A false belief based on incorrect inference about external reality that is firmly sustained despite what almost everybody else believes and despite what constitutes incontrovertible and obvious proof or evidence to the contrary. The belief is not one ordinarily accepted by other members of the person's culture or subculture…” I could be wrong but I think wikipedia is a genius.
2. “I also said, "Also, there is a fair chance that this will end up being review badly, that it turned out to be very artistic and had some cool game mechanics, but ultimately it does not hold up beyond the first hour of play and the fundamentals (such as camera and a balanced/deep battle system) are missing." Again I clearly state a reason why I think it will be a bad game and therefore a commercial failure.”
Well well, I don’t think you’re agreeing with yourself on that one.
”I think this will score highly with critics but end up not selling as well as the hype would lead some to believe”
Yeah, that’s you a few posts back. So basically you’re saying that you think thins game will score highly with the critics but there’s a fair chance it will be reviewed badly. I’m glad you’re around to clear things up for poor saps like me. So please let me know if I got this wrong but....This game will get great/horrible reviews and it's still going to sell like crap. It's so simple!
3.” And thirdly I say, "this title seems a bit too eccentric to sell over 500,000 copies." That is another direct reason why I think that No More Heroes will not sell very well.”
Oh, so this game isn’t normal enough to sell….Okay. The first major game I ever played was Pac-Man. Now that was a game based in reality. I mean a yellow dot moving through a maze eating ghosts. Sure. Dude, this whole industry is built upon the weird and abnormal. You could surely argue that NMH is too odd even for us, but I urge you to take a look at gaming history, you’d be surprised how many hit games straight out of left field.