Shown off behind closed doors at last week's X06 by Remedy's lead writer Sam Lake, the 20 minute presentation gave us a glimpse at what could easily turn out to be the game of 2007. Following on from the impressive taster we were given at E3 2005, the Remedy chaps once again reminded us that Alan Wake is a psychological action thriller set in a sleepy Pacific North-western town. Heavily inspired by Stephen King and Twin Peaks, the plan is to craft a movie-like atmosphere, but structure the game like a television series, complete with episodic progress and cliffhangers.
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Shown off behind closed doors at last week's X06 by Remedy's lead writer Sam Lake, the 20 minute presentation gave us a glimpse at what could easily turn out to be the game of 2007. Following on from the impressive taster we were given at E3 2005, the Remedy chaps once again reminded us that Alan Wake is a psychological action thriller set in a sleepy Pacific North-western town. Heavily inspired by Stephen King and Twin Peaks, the plan is to craft a movie-like atmosphere, but structure the game like a television series, complete with episodic progress and cliffhangers.