"Co-op is one of the new Geometry Wars Galaxies features that freshens a franchise ...The Wii version is 60 times bigger than the Evolved title you know from XBLA. Set up as a galaxy of planets, you zoom in and out Mass Effect style. Each planet has a different grid shape on the potential for background physics that pull you like current."
With cooperative and competitive multiplayer options, a drone that helps you on your campaign, an upgrade system to build-up your abilities, and loads more playfields to kill time in. ...
"Of course, the Geometry Wars name - and indeed its gameplay - will be instantly recognisable to anyone who also has an Xbox 360. The game was originally released on Xbox Live Arcade in 2005 and quickly became the gun-toting poster child of Microsoft's downloadable game service, thanks to its simple-but-solid gameplay and the appeal of getting your high score on the global leaderboard. So, if you've played it on 360 you may think you've seen all Geometry Wars has to offer - but you'd be wrong. After shooting our way through the Wii and DS versions we're delighted to report it's more intense, challenging and destructive that even the most hardened Geo Wars nut could have asked for."
An official Geometry Wars Galaxies blog that has the first entry containing an interview with Roger Carpenter, Senior Producer at Sierra about the game.
--The Galaxy is full of solar systems. The solar systems have lots of planets within them, and each one of those is a battlefield. You've got to do battle with each planet's inhabitants... all in a Geometry Wars style, of course. Each of these worlds, full of angry circles, squares, and diamonds, will culminate in a boss battle of sorts -- just not in the sense of 'here's a big thing and it's really difficult to kill.'" --
Geometry Wars: Galaxies will come with Retro Evolved packed right in.
--"If you want to compare Galaxies versus Retro Evolved, then the best way to do so is to say that RE would be a single lone planet somewhere in one of our solar systems."--
Rumours of the existence of Geometry Wars: Galaxies for the Wii and DS--as reported by GameSpot earlier this week--were not greatly exaggerated. The simple, addictive shoot-'em-up game will indeed be coming later this year to the Nintendo platforms, developed by UK-based Kuju Entertainment's Surrey studio and Bizarre Creations.
Hmm. Weaker than I thought. Consider, though, the difference in market. Geometry Wars strikes me as a semi-casual game. It's a nice diversion for an XBox360 owner, but the Wii/DS market gravitates towards these sort of games. While its stylization may work against it, in the end I'm going to reiterate my agreement with the IPO value, both for this and the DS version.
Laoldar, I put an article up that may help you, it has numbers of downloads for Geometry Wars at the beginning of 2006. Since sales of the Xbox360 were about 1 million at the time, that is a 4.5% attach rate. Extrapolate that to the current number of Xbox360s sold, about 11 million and you get around half a million sales. If I can find another article with more recent numbers I will post it.
"Geometry Wars Evolved has garnered 200,000 trial downloads since the system's launch, and 45,000 paid downloads of the full product." That is the most relevant part of this article, states the number of copies sold of Geometry Wars at the time the article was written.
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