Funcom really really wants to make their Conan MMO launches successfully. So much so that they've secured additional funding to shore up their marketing and operational capacity for Age of Conan: Hyborian Adventures. Approximately $30 million in additional funding. What this basically means, ladies and gentlemen, is that Funcom isn't f***ing around when it comes to what has the potential to be the most successful game they've ever created.
I'm not going to submit all 200 some odd pics from this game, but the images I linked to take you to a page where you can scroll through and view other images if you desire, this game looks awesome.
Age of Conan recently opened sign-up for beta testers and the response has been overwhelming. Through Easter weekend more than 100,000 gamers signed up for a chance to get in on the Conan beta. It is unknown how many who signed up will be granted entry into the "technical" and "general" beta programs or when beta hopefuls will be notified of acceptance.
Expected to enter live service later this year, Age of Conan - Hyborian Adventures is Funcom's massively multiplayer take on the classic property created several decades ago by Robert E. Howard. The world he depicted is gritty, violent and mystical, qualities the team is aiming to capture in order to provide an experience that is true to the underlying franchise.
GDC is a great chance to catch up with people you don't normally see. Like say, people who live in Norway, or Hyborea. That was the case this week when we caught up with Funcom and Conan. The gang was in town showing off the latest improvements to the game. Though the overall shape of Conan hasn't changed much, there were a few new features that definitely made us even more interested in getting our hands on the final version.
Age of Conan made a splash at the Consumer Electronics Show by being one of two games, Crysis being the other, to be shown using Microsoft's new and much touted DirectX 10 for Vista. The online action RPG for PC and Xbox 360, though only running on PC here, was a great way to showcase the new Vista platform with some stunning DX10 visuals.
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