"If those 40 million players actually paid the full price, it would have been nearly $2 billion more in Epic’s pocket book. That is more than the quarterly sales results from Nvidia or AMD. To add another perspective, the government lost out as well, because no sales tax is earned on pirated copies"
I'm refering to this paragraph. It makes it sound like each of those 40 million attempts come from different people.
@murphjp, They're not referring to pirated versions, they are referring to the # of attempts made by anyone to download one of the pirated versions that exists.
There are not 40 million pirated versions of UT3. That would make the game one of the most popular game of all time.
There are at most 1 million pirated versions. And out of this probably only 10% would have paid for this game. And the game probably did sell extra copies of the game of people who tried it and wanted to play online with it.
"We spoke with Mark Rein, VP of Epic Games, and learned that the Unreal Tournament 3 servers received over 40 million attempts at illegitimate access using pirate keys." "When you take into account that Crytek saw similar levels of pirated copies, it is easy to see how big of a deal gaming piracy is."
Not necessarily, initial shipped is based on retailer guessing how popular a game will be. If they guess wrong, they will be left with unwanted stock, look at X360 Halo hardware SKU for an example of this problem.
@Alpha, Course shipped units are eventually sold units. Since it seems pretty obvious the market does not believe the bulk of those units shipped came from the PS3 version of the game I would have to say this stock is now undervalued. You can't have it both ways, either the PS3 stock is undervalued or the PC version is undervalued, they aren't both on target because we still have a good long time for both of these games to sell before the end of their life. I'd say this stock should be at 100-120 DKP at a minimum.
@starship, remember, that's 1.2 million units for PC and PS3 combined. Just a cautionary note to people thinking the PC stock should be going to 120 DKP.
Epic's Unreal Tournament 3, actually the fourth version of the series on PC, represents a blend of progressive and old-school elements. It's a nod to fans of the original UT, released in 1999, with the return of weapons like the impact hammer and enforcer, which replace bits of the arsenal from UT 2004 like the shield gun, lightning gun, and assault rifle.
I agree, I need more solid data to see how big (or small) the PC market in America and Germany are, if I could get sales data on like 4 games comparing their sales in Germany and America that would be very useful. On that note, does anyone know where to find any press releases or financial reports from companies detail sales in European countries?
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"If those 40 million players actually paid the full price, it would have been nearly $2 billion more in Epic’s pocket book. That is more than the quarterly sales results from Nvidia or AMD. To add another perspective, the government lost out as well, because no sales tax is earned on pirated copies"
I'm refering to this paragraph. It makes it sound like each of those 40 million attempts come from different people.