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Fable 2 (Xbox 360)

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Fable 2 (Xbox 360)
MSFT Adjusts Contents & Pricing for Collector's...

Lionhead - October 1, 2008


Submitted by mrahaju (9) at 5:02PM PST on October 1, 2008


Due to supply chain issues**, MSFT are revising the Fable II Limited Collector’s Edition and MSRP will be reduced from $79.99 to $69.99* USD in NA. The premium box, five printed fate cards, and Hobbe figure will not be available as part of the Limited Collector’s Edition. We apologize for any inconvenience. Fate Cards are available as a downloadable PDF for you to print.
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19
Fable 2 (Xbox 360)
GDC 2008: Fable 2 in a Family Way

IGN - February 22, 2008


Submitted by llonesmiz (508) at 2:50AM PST on February 23, 2008


Though Fable 2 won't show sex, it is a critical part of the game. As many an IGN editor can tell you, unprotected sex leads to children. And once you start having kids, you've got yourself a family. It's this family that creates emotional ties to the world of Albion. It's that family Molyneux plans to use to make you care about Fable 2 more deeply than you may have ever cared for anything in a game before.
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19
Fable 2 (Xbox 360)
Preview : Fable 2

GameDaily.com - April 30, 2007


Submitted by beast (983) at 6:11AM PST on May 8, 2007


Preview : Fable 2
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17
Fable 2 (Xbox 360)
Fable II at approx 3.5 million

Joystiq - March 11, 2010


Submitted by PhilHarrision (424) at 2:16PM PST on March 11, 2010


Lionhead is "very happy" with the success of Fable so far, with Molyneux stating that the original Fable sold "about 3 million" copies, while Fable 2 moved approximately 3.5 million.
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17
Fable 2 (Xbox 360)
'Game breaking' Fable 2 bug reported

1UP - January 1, 2008


Submitted by Mr_Cynical (905) at 12:18PM PST on October 24, 2008


Aside from the freezing and co-op issues already known about, it seems there is a new flaw in Fable 2. The bug occurs at the start of the "Monk's Quest". If the player starts talking to the abbot who gives the quest, and then leaves the area before finishing the conversation, they will be unable to continue the quest and will thus be prevented from completing the game's main storyline.
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17
Fable 2 (Xbox 360)
No demo for Fable 2, says Molyneux

Eurogamer - May 14, 2008


Submitted by UnfriendlyGhost (967) at 10:49AM PST on May 14, 2008


Lionhead boss Peter Molyneux has told Eurogamer there will be no playable demo for Fable 2 - at least not if the decision is left to him.
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17
Fable 2 (Xbox 360)
Fable 2 in late 2008 - Molyneux

eurogamer.net - November 30, 2007


Submitted by -THE-RAY- (272) at 1:19PM PST on November 30, 2007


Fable 2 will be released in "late 2008", Peter Molyneux told Eurogamer readers today in a wide-ranging LiveText interview. Molyneux also dropped hints about what else the British developer - now Microsoft-owned - is working on. "We are working on a title now which is kind of a hybrid of Dimitri," he told Eurogamer readers.
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16
Fable 2 (Xbox 360)
Fable II sells 2.6 million

IGN - March 13, 2009


Submitted by oznerol (1) at 6:47AM PST on March 13, 2009


According to the post, 2.6 million copies of Fable II have been sold so far. Those millions of gamers have unlocked over 66 million achievements so far. The easiest, unlocked 2.8 million times, was "The Whippersnapper," an achievement unlocked by collecting five gold pieces during the childhood phase of Fable II. That is more than the number of copies sold, which can be attributed to multiple gamertags per console and games being traded.
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16
Fable 2 (Xbox 360)
Fable II DLC Delayed, Christmas Canceled

Kotaku - December 17, 2008


Submitted by necron101 (15) at 9:49PM PST on December 17, 2008


able II's first downloadable content pack, Knothole Island, isn't going to make appearances under the Christmas tree this year. The expansion has been delayed, according to an update to Microsoft's "Download and Win" contest page. Citing "unexpected technical difficulties," which is starting to sound like a Fable II tradition, the Knothole Island expansion will instead ship "late January 2009."
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16
Fable 2 (Xbox 360)
no online co-op at launch

Giantbomb - September 26, 2008


Submitted by mrahaju (9) at 2:33AM PST on September 27, 2008


Microsoft's Gamerscore Blog updated today with information Fable II will not have the ability for online co-operative play at launch. Microsoft's Sara "DirtyDiva" Nicholson is mention that the update should be available within the first week of the game's launch. The glowing orbs that represent your friends in-game will still show, however, and you'll be able to trade with those players right away.
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