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Spore (PC)

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8
Spore (PC)
Updated Hands-On

Gamespot - July 1, 2008


Submitted by afsplat (130) at 8:03AM PST on July 2, 2008


In our short time with the game we delved into the Civilization phase and played out a real-time strategy scenario, Spore-style.
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8
Spore (PC)
YouTube directly integrated into Spore

Eurogamer - February 18, 2008


Submitted by deftangel (291) at 3:20AM PST on February 18, 2008


Maxis has confirmed to Eurogamer that YouTube will form an integral part of Spore. "YouTube will be integrated in the game - so you can film your creature dancing, for example, and export it to YouTube," the developer told us.
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8
Spore (PC)
First Impressions

Eurogamer - February 13, 2008


Submitted by llonesmiz (508) at 12:10AM PST on February 13, 2008


Will really wanted to make a single-player MMO." With this blunt and baffling statement, producer Thomas Vu sums up the last, most remarkable thing of the many remarkable things about Spore. This is an entirely solo, yet massively multiplayer experience. At no point in Spore do you compete or co-operate with other players. But you're in their company - or that of their creations, at any rate - every step of the way, and it's a profoundly social game.
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8
Spore (PC)
EA Spore Delay Misinformation

NEXT Generation - June 20, 2007


Submitted by gamesim4 (1019) at 5:40AM PST on June 22, 2007


There seems to be some misinformation flying around, explained a rep in a phone interview.
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7
Spore (PC)
Q&A: Lucy Bradshaw on Spore's Creature Creator

Gamespot - June 17, 2008


Submitted by afsplat (130) at 7:48AM PST on June 17, 2008


Maxis's executive producer tells us about the newly released Spore Creature Creator, as well as what it's like working with Will Wright and bringing the title to fruition.
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7
Spore (PC)
Exclusive Will Wright interview at Newsweek

N'Gai Croal - February 12, 2008


Submitted by deftangel (291) at 3:54PM PST on February 12, 2008


An exclusive interview with Will Wright from N'Gai Croal of Newsweek fame. Will Wright talks about why Spore is taking so long to get right and why it'll be worth the wait. The interview is in two parts, this is a link to the first, there's a link at the bottom for the second.
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7
Spore (PC)
Why Spore is Destined to Fail

gamegiants.net - January 19, 2008


Submitted by gamegiants (1260) at 12:29AM PST on January 29, 2008


Lets remove the spin: Spore will launch for the Mac at the same time as PC? Why? Ease of development with TransGaming’s Cider Portability Engine? Nope our guess is EA fears a flop and wants to sell as many copies as possible at release. Release date still being “sometime this year”. For a game that has been under development since 2000 this is not promising.
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6
Spore (PC)
Over 1 million Spore creatures created

Eurogamer - June 26, 2008


Submitted by afsplat (130) at 7:44AM PST on June 26, 2008


The millionth creature was created by user FlamingChidori and was named Sapiusgeenus. It's two-legged and green, and can be viewed over at Spore.com - which is also the place to go if you want to download the Creature Creator.
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6
Spore (PC)
Spore media blowout: impressions, images and more!

Joystiq - February 13, 2008


Submitted by Ohnodonho (670) at 10:03AM PST on February 13, 2008


Extensive images for Spore PC, DS, and mobile!
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6
Spore (PC)
Popular Science Interview with Will Wright

Popular Science - February 12, 2007


Submitted by cbroz91 (3578) at 6:06PM PST on February 12, 2007


Popular Science Interview with Will Wright
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