Unreal Tournament 3 (Xbox 360)Xbox 360 UT3 may get fewer mapsXboxer - August 15, 2007
Submitted by yamaro (94)
at 2:01AM PST on August 15, 2007
Speaking at the Edinburgh Interactive Festival, VP of Epic Games Mark Rein indicated that Unreal Tournament III for the Xbox 360 might have to get cut down in order to cope with the limitations of the console's hardware. Answering a question from the crowd about whether disc size would be a problem with an Xbox 360 port, he stated that "We'll compress some things. But you know, we may have fewer maps on the 360 version. Blu-Ray has definitely given us a lot of legroom." "If you think down the road, well maybe the next UT beyond this one, on Blu-Ray disc, we might fill the whole damn disc with all the cool stuff the mod makers make."
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I understand a bit more about the dev comment regards the PS3 and Ai and believe it is possible that in certain conditions it would be deemed more difficult and hence less likely to have the time spent fine tuning a PS3 title than a 360 verion of a game. That said I still remain sceptical of Ubisoft's motives.
This on the otherhand is just plain stupid. I would like to iniatate the
"Not to Posh to swap"
campaign for all those guys at Epic that have forgotten that the user base is able to swap discs out in an emergency i.e. such as a map load.
I do not doubt that it is more convenient to not optimise your code for compression and that on occasions it may even be necessary to have more than one disc but to suggest that we would have to have fewer maps because everything did not fit on one disc does not make sense.