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Kingdom Under Fire: Circle of Doom (Xbox 360)
Opposable Thumbs Review: Skip

Ars Technica - January 11, 2008


Submitted by mithrilwind (680) at 10:27AM PST on January 11, 2008


As a developer, it must be hard to constantly push new boundaries. Take the recently-released Kingdom Under Fire: Circle of Doom. While the original entries in the series offered a unique combination of RTS and hack-and-slash elements, the developers opted to nix the RTS portions for a more straightforward action-RPG approach.



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