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WipEout Pulse (PSP)
GDC 08: Innovating Wipeout Without Messing it Up

1UP - February 22, 2008


Submitted by Gaara42 (8) at 12:34PM PST on February 23, 2008


Wipeout Pulse on PSP improved accessibility through a structured single-player campaign, freely selectable A.I. difficulty and the game's "Zone" mode, which forced players to focus solely on steering the game's hovercrafts rather than accelerating on top of steering. Custom MP3 soundtracks and JPEG photo-taking, plus "no-brainers" like autosaving and custom controls. Players can personalize the game through the ship-skin editor and creating custom Grid campaigns, and player stat tracking.



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