The Conduit (Wii)Concept and StoryIGN - April 30, 2009
Submitted by apujanata (14935)
at 6:49PM PST on May 1, 2009
We were able to deliver a cohesive, conspiracy-ridden story that would stand up to any X-Files episode. We took a lot of time working to balance creativity with accessibility throughout the story and how we used our conspiracy elements is a great example of that. Washington D.C. was the ideal location to house our game. The location is iconic and its landmarks are immediately recognizable to most anyone in the world. Washington D.C. also gives players an immediate sense of pride and patriotism.
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