Is it reasonable to expect Fallout 3 on the Xbox 360 to outsell the PC version by nearly x2.5 when the PC is the native platform for the franchise and we have been proven wrong several times (ie Crysis and S.T.A.L.K.E.R.: Shadow of Chernobyl) that PC gaming is not dead, just thatAmerica does not account for as large a percentage of sales. Either the PC stock is highly undervalued or the Xbox 360 stock is overvalued. It is probably a combination of both. For a RPG being released on three different platforms, which contain the same audience to some degree, either by PS3 w/ PC, PS3 w/ Xbox 360 or PC w/ Xbox 360 or all three, this stock (the Xbox 360 version) seems overvalued.
Elder Scrolls IV: Oblivion released during a time when there were few good Xbox 360 games (and nearly no good RPGs for the Xbox 360), so it was able to benefit from a relatively blue ocean. On the other hand Fallout 3 will be released in a relatively red ocean, though that ocean is larger than the one Oblivion occupied.
This stock is overvalued, as I doubt an RPG (that is not a platform exclusive ala Final Fantasy) will be able to command enough of an audience on all three platforms to push one single platform to over 3 million in sales, while leaving the other two platforms, one of which is growing in popularity worldwide and the other with a much larger install base than the Xbox 360, to sell nearly a third less.
After an extended stint in the vault, Bethesda's highly anticipated Fallout 3 has finally begun to emerge into the public eye, and early impressions suggest it's set to be one of the year's best titles. We recently caught up with the developer's Vice President of Public Relations Pete Hines to talk Dogmeat, morality and those 500 endings.
Bethesda's Pete Hines has confirmed that there will be no demo for Fallout 3.
"When you build it as one thing, there's no way to portion off a section and have it stand on its own without putting the whole game in the demo, which we're just not going to do," said Hines.
"And it doesn't really capture the fun of a game like an Elder Scrolls or a Fallout, where you can go where you want and do what you want. So no demo, sorry."
“The 360 is our lead development platform, so we got it working on that one first,” he said. "I mean, we develop them all simultaneously, but one of them’s got to be the lead, so it was 360... But at this point all three of them are pretty much on par. The goal is that, if I get three versions in here and hide the console or PC and just had them running on the screen, that you wouldn’t be able to tell the difference.”
The Collector's Edition comes in a Vault-Tech lunch box guaranteed to survive a long nuclear winter. Inside, along with the highly anticipated RPG, is an Art of Fallout 3 hardcover book, Making of Fallout 3 DVD and Vault Boy Bobblehead.
More than 10 years ago, serious computer role-playing game fans fell in love with a postapocalyptic role-playing game called Fallout, a game that offered deep role playing, dark humor, and a memorable adventure that was worth replaying.
Bethesda Softworks has a lot to prove with Fallout 3. Not to regular hardcore gamers like you and me, of course, nor the millions of fans who have enjoyed the company's previous work with the Elder Scrolls series. It goes without saying that Bethesda's record for quality is proven.
For much of the last year, the information that we had on Fallout 3 itself hadn't changed, as Bethesda Softworks kept a low profile as it worked on what is easily one of the most anticipated games of the year. But now Bethesda is looking to break radio silence, and we jumped at the chance to see the latest progress on this epic single-player role-playing game set in a memorable post-apocalyptic world.
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