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White Knight Chronicles (PS3)
Level 5 Producer Talks White Knight Story

1up.com - July 18, 2007


Submitted by GamerMan76 (506) at 10:50AM PST on July 18, 2007


"During the recent PlayStation Premiere 2007 event, a new battle scene was shown between a group of large enemy creatures and the White Knight, as well as regular-sized human characters well. Hino says, "In order to show the differences in size, it was important to place both large and small characters. The White Knight was originally set to be 15 meters tall. But then, it would not fit on screen if we put the small characters, so we settled for 7 meters in the final game which just fit in perfectly." "



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